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fix docs
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@ -37,43 +37,24 @@ public:
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bool sendMessage(const QVariant &chatId, const QString& text) override;
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/**
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* @brief Send a message to a chat or channel with optional additional objects.
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* @brief Sends a specific message to a chat.
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*
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* The `sendSpecificMessage` method is used to send a message to a chat or channel. This method allows
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* sending text messages to chats and channels. You can also specify additional
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* parameters such as text formatting, replying to a specific message, disabling
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* web page preview, and including extra JSON objects in the message.
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* This function sends a specific message to a chat. You can include text and additional objects as needed to customize the message's content and behavior.
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*
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* @param chatId The identifier of the chat or channel to which the message will be sent.
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* It can be a string, number, or another valid data type containing the chat identifier.
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* @param text The text of the message to be sent.
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* @param extraObjects A map containing additional JSON objects to include in the message.
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* @param callBackQueryId A unique identifier for this message (can be used to identify responses).
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* @param replyToMessageId The identifier of the message to which you want to reply. If you want to send
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* a regular message without replying to another message, leave this field as 0.
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* @param markdown A flag indicating whether the message text should be formatted using Markdown.
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* If `true`, the text will be formatted using Markdown syntax. If `false`, the text will be
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* sent as plain text.
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* @param disableWebPagePreview A flag indicating whether to disable web page preview in the message.
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* If `true`, web page preview will be disabled.
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* @param chatId The unique identifier of the chat to send the message to.
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* @param text The text content of the message to be sent.
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* @param extraObjects A map containing additional objects associated with the message (optional).
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* @param callBackQueryId The unique identifier for callback queries triggered by the message (optional).
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* @param replyToMessageId The unique identifier of the message to reply to, if any (optional).
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* @param markdown Set to true to enable Markdown formatting for the text (optional).
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* @param disableWebPagePreview Set to true to disable web page previews for links in the message (optional).
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*
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* @return `true` if the message was successfully sent, and `false` otherwise.
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* @return Returns true if the message was sent successfully, false otherwise.
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*
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* Usage examples:
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* @code
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* // Send a plain text message
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* bool result = sendSpecificMessage(chatId, "Hello, world!");
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*
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* // Send a formatted text message as a reply to another message with additional JSON objects
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* QMap<QString, QJsonObject> additionalObjects = {
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* {"key1", {"value1"}},
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* {"key2", {"value2"}}
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* };
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* bool result = sendSpecificMessage(chatId, "This is a reply with additional objects.", additionalObjects, "123456789", messageId);
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*
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* // Send a message with disabled web page preview
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* bool result = sendSpecificMessage(chatId, "Check)", {}, "987654321", 0, false, true);
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* @endcode
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* @note The extraObjects parameter is a map where each key represents the object's name, and the associated value is a shared pointer to a JSON object (optional).
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* @note The callBackQueryId parameter is used to handle callback queries when applicable (optional).
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* @note By default, the message will be sent with Markdown formatting enabled (optional).
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* @note By default, web page previews for links in the message are not disabled (optional).
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*/
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bool sendSpecificMessage(const QVariant &chatId,
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const QString& text,
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@ -84,45 +65,24 @@ public:
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bool disableWebPagePreview = false);
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/**
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* @brief Send a message to a chat or channel with an optional custom **inline keyboard**.
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* @brief Sends a specific message with a custom keyboard to a chat.
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*
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* The `sendSpecificMessageWithKeyboard` method is used to send a message to a chat or channel. This method allows
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* sending text messages with optional interactive **inline keyboards** to chats and channels. You can also specify
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* additional parameters such as text formatting, replying to a specific message, disabling web page preview,
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* and providing a custom inline keyboard for user interaction.
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* This function sends a specific message to a chat with a custom keyboard. The message can contain text and additional settings to customize its behavior.
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*
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* @param chatId The identifier of the chat or channel to which the message will be sent. It can be a string,
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* number, or another valid data type containing the chat identifier.
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* @param text The text of the message to be sent.
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* @param keyboard A list of maps, each containing buttons and corresponding callback functions for a custom inline keyboard.
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* Each map should have button text as the key and a callback function as the value.
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* @param callBackQueryId A unique identifier for this message (can be used to identify responses).
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* @param replyToMessageId The identifier of the message to which you want to reply. If you want to send a regular message
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* without replying to another message, leave this field as 0. Default is 0.
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* @param markdown A flag indicating whether the message text should be formatted using Markdown syntax. If `true`, the text
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* will be formatted using Markdown. If `false`, the text will be sent as plain text. Default is `true`.
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* @param disableWebPagePreview A flag indicating whether to disable web page preview in the message. If `true`, web page
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* preview will be disabled. Default is `false`.
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* @param chatId The unique identifier of the chat to send the message to.
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* @param text The text content of the message to be sent.
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* @param keyboard A list of maps where each map represents a button with a callback function.
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* @param callBackQueryId The unique identifier for callback queries triggered by the message (optional).
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* @param replyToMessageId The unique identifier of the message to reply to, if any (optional).
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* @param markdown Set to true to enable Markdown formatting for the text (optional).
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* @param disableWebPagePreview Set to true to disable web page previews for links in the message (optional).
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*
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* @return `true` if the message was successfully sent, and `false` otherwise.
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* @return Returns true if the message was sent successfully, false otherwise.
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*
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* Usage examples:
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* @code
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* // Send a plain text message
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* bool result = sendSpecificMessageWithKeyboard(chatId, "Hello, world!", {}, "123456789");
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*
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* // Send a formatted text message as a reply to another message with a custom inline keyboard
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* QList<QMap<QString, std::function<void(const QString &queryID)>>> customKeyboard = {
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* {
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* {"Button 1", [](const QString &queryID) { "Callback function for Button 1" }},
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* {"Button 2", [](const QString &queryID) { "Callback function for Button 2" }}
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* }
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* };
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* bool result = sendSpecificMessageWithKeyboard(chatId, "This is a reply with a custom inline keyboard.", customKeyboard, "987654321", messageId);
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*
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* // Send a message with disabled web page preview
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* bool result = sendSpecificMessageWithKeyboard(chatId, "Check)", {}, "555555555", 0, false, true);
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* @endcode
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* @note The keyboard parameter should be a list of maps where each map represents a button. The button's label is the map key, and the associated callback function is the map value.
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* @note The callBackQueryId parameter is used to handle callback queries when buttons are pressed (optional).
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* @note By default, the message will be sent with Markdown formatting enabled (optional).
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* @note By default, web page previews for links in the message are not disabled (optional).
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*/
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bool sendSpecificMessageWithKeyboard(const QVariant &chatId,
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const QString& text,
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@ -133,43 +93,26 @@ public:
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bool disableWebPagePreview = false);
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/**
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* @brief Send a specific message with a custom keyboard to a chat.
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* @brief Sends a specific message with a custom keyboard to a chat.
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*
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* This method sends a specific message with a custom keyboard to a chat, allowing
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* you to customize various aspects of the message, such as the text, keyboard layout,
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* and other options.
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* This function sends a specific message to a chat with a custom keyboard. The message can contain text and additional settings to customize its behavior.
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*
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* @param chatId The identifier of the chat to which the message will be sent.
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* @param text The text of the message to be sent.
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* @param keyboard A list of text buttons to display in the custom keyboard.
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* @param callBackQueryId A unique identifier for this message (can be used to identify responses).
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* @param onTimeKeyboard A flag indicating whether the keyboard should be hidden after
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* selecting one of the buttons (one-time keyboard).
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* @param autoResizeKeyboard A flag indicating whether the keyboard should automatically
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* adjust its size based on the number of buttons.
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* @param replyToMessageId The identifier of the message to which this message is a reply
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* (if applicable).
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* @param markdown A flag indicating whether Markdown formatting is supported in the message text.
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* @param disableWebPagePreview A flag indicating whether to disable web page preview in the message.
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* @param chatId The unique identifier of the chat to send the message to.
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* @param text The text content of the message to be sent.
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* @param keyboard A list of lists containing the keyboard buttons to display.
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* @param callBackQueryId The unique identifier for callback queries triggered by the message.
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* @param onTimeKeyboard Set to true to display the keyboard only once.
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* @param autoResizeKeyboard Set to true to automatically resize the keyboard.
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* @param replyToMessageId The unique identifier of the message to reply to, if any.
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* @param markdown Set to true to enable Markdown formatting for the text.
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* @param disableWebPagePreview Set to true to disable web page previews for links in the message.
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*
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* @return Returns true if the message was successfully sent, and false in case of an error.
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* @return Returns true if the message was sent successfully, false otherwise.
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*
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* @example
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* @code
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* bool result = sendSpecificMessageWithKeyboard(chatId, "Hello, how are you?", {"Button 1", "Button 2"}, "123456789", true, true, 0, true, false);
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* if (result) {
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* qDebug() << "Message sent successfully.";
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* } else {
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* qDebug() << "Error sending the message.";
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* }
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* @endcode
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*
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* @note If the onTimeKeyboard parameter is set to true, the keyboard will be hidden after selecting
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* one of the buttons, and the user won't be able to use it again.
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* @note If the autoResizeKeyboard parameter is set to true, the keyboard will automatically adjust
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* its size based on the number of buttons.
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* @note The markdown and disableWebPagePreview parameters allow you to configure text formatting
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* and web page preview options in the message.
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* @note The keyboard parameter should be a list of lists of strings representing keyboard buttons.
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* @note The callBackQueryId parameter is used to handle callback queries when buttons are pressed.
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* @note By default, the message will be sent with Markdown formatting enabled.
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* @note By default, web page previews for links in the message are not disabled.
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*/
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bool sendSpecificMessageWithKeyboard(const QVariant &chatId,
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const QString& text,
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@ -184,32 +127,26 @@ public:
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bool deleteMessage(const QVariant& chatId, const QVariant& messageId) override;
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/**
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* @brief Edit a specific message's keyboard in a chat or channel.
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* @brief Edits a specific message with a custom keyboard in a chat.
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*
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* The `editSpecificMessageWithKeyboard` method is used to edit the keyboard of a specific message in a chat or channel.
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* This method allows you to modify the keyboard layout and options of an existing message, including adding or changing buttons.
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* This function allows you to edit a specific message in a chat with a custom keyboard. You can update the message's text and customize its behavior as needed.
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*
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* @param chatId The identifier of the chat or channel where the message to be edited is located.
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* It can be a string, number, or another valid data type containing the chat identifier.
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* @param keyboard A list of text buttons for the new keyboard layout.
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* @param callBackQueryId A unique identifier for this message (can be used to identify responses).
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* @param onTimeKeyboard A flag indicating whether the new inline keyboard should be hidden after the user interacts with it
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* (one-time keyboard). Default is `false`.
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* @param autoResizeKeyboard A flag indicating whether the new inline keyboard should automatically adjust its size based on
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* the number of buttons. Default is `false`.
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* @param messageId The unique identifier of the message to edit.
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* @param chatId The unique identifier of the chat containing the message.
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* @param newText The new text content for the message.
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* @param markdown Set to true to enable Markdown formatting for the new text (optional).
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* @param disableWebPagePreview Set to true to disable web page previews for links in the new text (optional).
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* @param keyboard A list of lists containing the new keyboard buttons to display (optional).
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* @param callBackQueryId The unique identifier for callback queries triggered by the edited message (optional).
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* @param onTimeKeyboard Set to true to display the keyboard only once (optional).
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* @param autoResizeKeyboard Set to true to automatically resize the keyboard (optional).
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*
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* @return `true` if the message keyboard was successfully edited, and `false` otherwise.
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* @return Returns true if the message was successfully edited, false otherwise.
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*
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* Usage example:
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* @code
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* // Edit the keyboard of a specific message
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* bool result = editSpecificMessageWithKeyboard(chatId, {"New Button 1", "New Button 2"}, "123456789", true, true);
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* if (result) {
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* qDebug() << "Message keyboard edited successfully.";
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* } else {
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* qDebug() << "Error editing the message keyboard.";
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* }
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* @endcode
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* @note The keyboard parameter should be a list of lists of strings representing keyboard buttons (optional).
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* @note The callBackQueryId parameter is used to handle callback queries when buttons are pressed (optional).
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* @note By default, the new text will be displayed with Markdown formatting enabled (optional).
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* @note By default, web page previews for links in the new text are not disabled (optional).
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*/
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bool editSpecificMessageWithKeyboard(const QVariant &messageId,
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const QVariant &chatId,
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@ -222,39 +159,25 @@ public:
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bool autoResizeKeyboard = false);
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/**
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* @brief Edit the keyboard of a specific message in a chat or channel.
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* @brief Edits a specific message with a custom keyboard in a chat.
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*
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* The `editSpecificMessageWithKeyboard` method is used to modify the keyboard of a specific message in a chat or channel.
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* This method allows you to customize the layout and behavior of the keyboard by providing a list of text buttons
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* along with their corresponding callback functions.
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* This function allows you to edit a specific message in a chat with a custom keyboard. You can update the message's text and customize its behavior as needed.
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*
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* @param chatId The identifier of the chat or channel where the message to be edited is located.
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* It can be a string, number, or another valid data type containing the chat identifier.
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* @param keyboard A list of maps, each containing buttons and their corresponding callback functions for the new keyboard layout.
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* Each map should have button text as the key and a callback function as the value.
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* @param callBackQueryId A unique identifier for this message (can be used to identify responses).
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* @param messageId The unique identifier of the message to edit.
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* @param chatId The unique identifier of the chat containing the message.
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* @param text The new text content for the message.
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* @param markdown Set to true to enable Markdown formatting for the new text (optional).
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* @param disableWebPagePreview Set to true to disable web page previews for links in the new text (optional).
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* @param keyboard A list of maps where each map represents a button with a callback function (optional).
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* @param callBackQueryId The unique identifier for callback queries triggered by the edited message (optional).
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*
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* @return `true` if the message keyboard was successfully edited, and `false` otherwise.
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* @return Returns true if the message was successfully edited, false otherwise.
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*
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* Usage example:
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* @code
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* // Define a custom keyboard layout with callback functions
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* QList<QMap<QString, std::function<void(const QString &queryID)>> customKeyboard = {
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* {
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* {"Button 1", [](const QString &queryID) { Callback function for Button 1 }},
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* {"Button 2", [](const QString &queryID) { Callback function for Button 2 }}
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* }
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* };
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*
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* // Edit the keyboard of a specific message with the custom keyboard layout
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* bool result = editSpecificMessageWithKeyboard(chatId, customKeyboard, "123456789");
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* if (result) {
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* qDebug() << "Message keyboard edited successfully.";
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* } else {
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* qDebug() << "Error editing the message keyboard.";
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* }
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* @endcode
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*/
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* @note The keyboard parameter should be a list of maps where each map represents a button. The button's label is the map key, and the associated callback function is the map value (optional).
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* @note The callBackQueryId parameter is used to handle callback queries when buttons are pressed (optional).
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* @note By default, the new text will be displayed with Markdown formatting enabled (optional).
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* @note By default, web page previews for links in the new text are not disabled (optional).
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*/
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bool editSpecificMessageWithKeyboard(const QVariant& messageId,
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const QVariant &chatId,
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const QString &text,
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@ -264,32 +187,22 @@ public:
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const QString &callBackQueryId = "");
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/**
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* @brief Edit a specific message in a chat or channel with optional additional objects.
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* @brief Edits a specific message in a chat.
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*
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* The `editSpecificMessage` method is used to edit the content of a specific message in a chat or channel. This method allows
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* you to modify the message text, various message options, and additional parameters.
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* This function allows you to edit a specific message in a chat. You can update the message's text and customize its behavior as needed.
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*
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* @param messageId The identifier of the message to be edited.
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* @param chatId The identifier of the chat or channel where the message to be edited is located.
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* It can be a string, number, or another valid data type containing the chat identifier.
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* @param newText The updated text for the message.
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* @param callBackQueryId A unique identifier for this message (can be used to identify responses).
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* @param markdown A flag indicating whether the edited message text should be formatted using Markdown syntax.
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* If `true`, the text will be formatted using Markdown. If `false`, the text will be sent as plain text.
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* Default is `true`.
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* @param disableWebPagePreview A flag indicating whether to disable web page preview in the edited message.
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* If `true`, web page preview will be disabled. Default is `false`.
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* @param messageId The unique identifier of the message to edit.
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* @param chatId The unique identifier of the chat containing the message.
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* @param newText The new text content for the message.
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* @param callBackQueryId The unique identifier for callback queries triggered by the edited message (optional).
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* @param markdown Set to true to enable Markdown formatting for the new text (optional).
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* @param disableWebPagePreview Set to true to disable web page previews for links in the new text (optional).
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*
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* @return `true` if the message was successfully edited, and `false` otherwise.
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* @return Returns true if the message was successfully edited, false otherwise.
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*
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* Usage examples:
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* @code
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* // Edit the text of a specific message
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* bool result = editSpecificMessage(123456789, chatId, "Updated message text");
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*
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* // Edit the message with a callback query identifier and disable web page preview
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* bool result = editSpecificMessage(987654321, chatId, "Updated message text with callback query ID", "555555555", false, true);
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* @endcode
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* @note The callBackQueryId parameter is used to handle callback queries when applicable (optional).
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* @note By default, the new text will be displayed with Markdown formatting enabled (optional).
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* @note By default, web page previews for links in the new text are not disabled (optional).
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*/
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bool editSpecificMessage(const QVariant &messageId,
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const QVariant &chatId,
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