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Change-Id: Ic605dad7c3cd4c29034afaab186c88d08d9c4ec1 Reviewed-by: Niels Weber <niels.weber@digia.com> Reviewed-by: Karsten Heimrich <karsten.heimrich@digia.com> Reviewed-by: Tim Jenssen <tim.jenssen@digia.com>
265 lines
8.4 KiB
Plaintext
265 lines
8.4 KiB
Plaintext
/****************************************************************************
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**
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** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the Qt Installer Framework.
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**
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** $QT_BEGIN_LICENSE:FDL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Free Documentation License Usage
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** Alternatively, this file may be used under the terms of the GNU Free
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** Documentation License version 1.3 as published by the Free Software
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** Foundation and appearing in the file included in the packaging of
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** this file. Please review the following information to ensure
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** the GNU Free Documentation License version 1.3 requirements
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** will be met: http://www.gnu.org/copyleft/fdl.html.
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*!
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\contentspage{index.html}{Qt Installer Framework}
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\previouspage noninteractive.html
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\page scripting.html
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\nextpage operations.html
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\title Component Scripting
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For each component, you can specify one script that prepares the operations
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to be performed by the installer. The script format has to be
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compatible with QScriptEngine.
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\section1 Construction
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The script has to contain a \c Component object that the installer creates
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when it loads the script. Therefore, the script must contain at
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least the \a Component() function, which performs initialization, such as
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putting pages in the correct places or connecting signals and slots.
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The following code snippet places the \a ErrorPage (which is the class
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name of the user interface file loaded from errorpage.ui) in front of the
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ready for installation page and sets its completeness to \c false.
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\code
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function Component()
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{
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// Add a user interface file called ErrorPage, which should not be complete
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installer.addWizardPage( component, "ErrorPage", QInstaller.ReadyForInstallation );
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component.userInterface( "ErrorPage" ).complete = false;
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}
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\endcode
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For more information, see the documentation for \a addWizardPage and
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\a userInterface.
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\section1 Installer Hooks
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You can add the following hook methods into your script:
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\table
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\header
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\o Method
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\o Description
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\row
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\o \a{Component.prototype.retranslateUi}
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\o Called when the language of the installer changes.
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\row
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\o \a{Component.prototype.createOperations}
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\o See \a QInstaller::Component::createOperations.
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\row
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\o \a{Component.prototype.createOperationsForArchive}
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\o See \a QInstaller::Component::createOperationsForArchive.
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\row
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\o \a{Component.prototype.createOperationsForPath}
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\o See \a QInstaller::Component::createOperationsForPath.
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\endtable
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\section1 Global Variables
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The installer puts the following symbols into the script space:
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\table
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\header
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\o Symbol
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\o Description
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\row
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\o installer
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\o Reference to the \a installer of the component
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\row
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\o component
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\o Reference to the \a Component of the component
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\endtable
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All methods marked with \a Q_INVOKABLE as well as all signals, slots, and
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properties can be used by the script.
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\section1 Message Boxes
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You can show a \a QMessageBox from within the script by using:
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\code
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QMessageBox.critical
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QMessageBox.information
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QMessageBox.question
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QMessageBox.warning
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\endcode
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For your convenience, the values for \a QMessageBox::StandardButton are made
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available by using \a QMessageBox.Ok, \a QMessageBox.Open, and so on.
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\section1 Adding Operations to Components
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You might want to add custom operations after extracting the content, when
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copying files or patching file content, for example. You can create and add
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update operations to the installation from within
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a script using \a QInstaller::Component::addOperation.
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Each operation has a unique key used for identification and can take up to
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five parameters. In the parameter values, you can use variables as set in
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\a QInstaller::Installer::setValue. For more information, see
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\l{Predefined Variables}.
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For a summary of all available operations, see \l{Operations}.
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\section1 Registering Custom Operations
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You can register custom installation operations in the installer by deriving
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\a KDUpdater::UpdateOperation. The following code displays the methods that
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you must implement:
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\code
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#include <KDUpdater/UpdateOperation>
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class CustomOperation : public KDUpdater::UpdateOperation
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{
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public:
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CustomOperation()
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{
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setName( "CustomOperation" );
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}
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void backup()
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{
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// do whatever is needed to restore the state in undoOperation()
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}
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bool performOperation()
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{
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const QStringList args = arguments();
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// do whatever is needed to do for the given arguments
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bool success = ...;
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return success;
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}
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void undoOperation()
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{
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// restore the previous state, as saved in backup()
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}
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bool testOperation()
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{
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// currently unused
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return true;
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}
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CustomOperation* clone() const
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{
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return new CustomOperation;
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}
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QDomDocument toXml()
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{
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// automatically adds the operation's arguments and everything set via setValue
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QDomDocument doc = KDUpdater::UpdateOperation::toXml();
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// if you need any information to undo the operation you did,
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// add them to the doc here
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return doc;
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}
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bool fromXml( const QDomDocument& doc )
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{
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// automatically loads the operation's arguments and everything set via setValue
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if( !KDUpdater::UpdateOperation::fromXml( doc ) )
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return false;
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// if you need any information to undo the operation you did,
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// read them from the doc here
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return true;
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}
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};
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\endcode
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Finally, you need to register your custom operation class, as follows:
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\code
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#include <KDupdater/UpdateOperationFactory>
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KDUpdater::UpdateOperationFactory::instance().registerUpdateOperation< CustomOperation >( "CustomOperation" );
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\endcode
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Now you can use your operation in the installer in the same way as the
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predefined operations.
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\section1 Predefined Variables
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You can use the following predefined variables in scripts to facilitate
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directory access:
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\table
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\header
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\o Symbol
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\o Description
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\row
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\o ProductName
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\o Name of the product to be installed, as defined in config.xml.
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\row
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\o ProductVersion
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\o Version number of the product to be installed, as defined in
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config.xml.
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\row
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\o Title
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\o Title of the installation program, as defined in config.xml.
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\row
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\o Publisher
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\o Publisher of the installation program, as defined in config.xml.
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\row
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\o Url
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\o Product URL, as defined in config.xml.
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\row
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\o StartMenuDir
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\o Start menu group, as defined in config.xml. Available on
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Windows, only.
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\row
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\o TargetDir
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\o Target directory for installation, as selected by the user.
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\row
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\o DesktopDir
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\o Name of the directory that contains the user's desktop.
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\row
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\o os
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\o Current platform: \c "x11", \c "win", or \c "mac".
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\endtable
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The variables can be resolved by calls to \c installer.value(). If embedded
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in '@' they can also be part of strings passed as arguments to installation
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operations:
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\code
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if (installer.value("os") === "win") {
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component.addOperation("CreateShortcut", "@TargetDir@/MyApp.exe", "@StartMenuDir@/MyApp.lnk");
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}
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\endcode
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*/
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