2019-05-26 13:52:16 +03:00

262 lines
5.0 KiB
C++

#include "client.h"
#include <QRegularExpression>
#include <QTcpSocket>
#include <QVariantMap>
#include <QDateTime>
#include <quasarapp.h>
#include "factorynetobjects.h"
#include "gamedata.h"
#include "getitem.h"
#include "login.h"
#include "updateplayerdata.h"
namespace ClientProtocol {
bool Client::receiveData(const QByteArray &obj, Header hdr) {
auto command = static_cast<Command>(hdr.command);
auto type = static_cast<Type>(hdr.type);
int index = hdr.sig;
if (index < 0 || index > 255)
return false;
#define idx static_cast<quint8>(index)
auto expectedCommand = static_cast<Command>(
_requestsMap[idx].value("expected",
static_cast<quint8>(Command::Undefined)).toInt());
if (expectedCommand == Command::Undefined ||
(command != expectedCommand) ||
type != Type::Responke) {
QuasarAppUtils::Params::verboseLog("wrong sig of package");
return false;
}
_requestsMap[idx]["time"] = QDateTime::currentMSecsSinceEpoch();
if (expectedCommand != Command::Undefined &&
(command == expectedCommand) && type == Type::Responke) {
setOnline(expectedCommand == Command::Login ||
expectedCommand == Command::GetItem ||
expectedCommand == Command::GameData);
}
emit sigIncommingData(static_cast<Command>(hdr.command), obj);
return true;
}
void Client::setOnline(bool newStatus)
{
if (newStatus != _online) {
_online = newStatus;
emit onlineChanged(_online);
}
}
void Client::incommingData() {
auto array = _destination->readAll();
if (_downloadPackage.hdr.isValid()) {
_downloadPackage.data.append(array);
} else {
memcpy(&_downloadPackage.hdr,
array.data(), sizeof(Header));
_downloadPackage.data.append(array.mid(sizeof(Header)));
}
if (_downloadPackage.isValid()) {
if (!receiveData(_downloadPackage.toBytes(), _downloadPackage.hdr)) {
// ban
}
_downloadPackage.reset();
return;
}
}
Client::Client(const QString &addrress, unsigned short port, QObject *ptr):
QObject (ptr) {
_destination = new QTcpSocket(this);
_destination->connectToHost(addrress, port);
connect(_destination, &QTcpSocket::readyRead,
this, &Client::incommingData);
}
bool Client::sendPackage(Package &pkg) {
if (!pkg.isValid()) {
return false;
}
if (!_destination->isValid()) {
qCritical() << "destination server not valid!";
return false;
}
if (!_destination->waitForConnected()) {
qCritical() << "no connected to server! " << _destination->errorString();
return false;
}
auto index = nextIndex();
_requestsMap[index] = {{"expected", static_cast<const unsigned short>(pkg.hdr.command)}};
pkg.hdr.sig = index;
QByteArray bytes = pkg.toBytes();
bool sendet = bytes.size() == _destination->write(bytes);
return sendet;
}
unsigned char Client::nextIndex() {
return static_cast<unsigned char>((currentIndex++) % 256);
}
bool Client::ping() {
Package pcg;
if (!pcg.create(Command::Ping, Type::Request)) {
return false;
};
if (!sendPackage(pcg)) {
return false;
}
return true;
}
bool Client::login(const QString &gmail, const QByteArray &pass) {
if (!pass.size()) {
return false;
}
if (!gmail.size()) {
return false;
}
Package pcg;
Login login;
login.setHashPass(pass);
login.setGmail(gmail);
login.setId(0);
if (!login.isValid()) {
return false;
}
if (!pcg.create(&login, Type::Request)) {
return false;
};
if (!sendPackage(pcg)) {
return false;
}
return true;
}
bool Client::updateData() {
if (!isOnline()) {
return false;
}
Package pcg;
UpdatePlayerData rec;
rec.setToken(_token);
rec.setId(0);
if (!rec.isValid()) {
return false;
}
if (!pcg.create(&rec, Type::Request)) {
return false;
};
if (!sendPackage(pcg)) {
return false;
}
return true;
}
bool Client::savaData(const QList<int>& gameData) {
if (!isOnline()) {
return false;
}
Package pcg;
GameData rec;
rec.setToken(_token);
rec.setTimeClick(gameData);
rec.setId(0);
if (!rec.isValid()) {
return false;
}
if (!pcg.create(&rec, Type::Request)) {
return false;
};
if (!sendPackage(pcg)) {
return false;
}
return true;
}
bool Client::getItem(int id) {
if (!isOnline()) {
return false;
}
if (!id) {
return false;
}
Package pcg;
GetItem rec;
rec.setToken(_token);
rec.setId(id);
if (!rec.isValid()) {
return false;
}
if (!pcg.create(&rec, Type::Request)) {
return false;
};
if (!sendPackage(pcg)) {
return false;
}
return true;
}
bool Client::isOnline() const
{
return _online;
}
}