27 lines
560 B
C++

#ifndef ITEMWORLD_H
#define ITEMWORLD_H
#include "guiobject.h"
#include <QString>
class ItemWorld : public GuiObject
{
private:
bool beckGroundObject = false;
protected:
virtual void setSize(double h, double w);
virtual void setLoc(double x, double y);
void setBeckGroundObject(bool value);
public:
ItemWorld(double x, double y, const QString& GuiTemplate = "GraphicItem");
void render();
virtual bool move(const GuiObject* snakeRiger, double dx);
bool isBeckGroundObject();
~ItemWorld();
};
#endif // ITEMWORLD_H