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27 lines
560 B
C++
27 lines
560 B
C++
#ifndef ITEMWORLD_H
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#define ITEMWORLD_H
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#include "guiobject.h"
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#include <QString>
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class ItemWorld : public GuiObject
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{
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private:
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bool beckGroundObject = false;
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protected:
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virtual void setSize(double h, double w);
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virtual void setLoc(double x, double y);
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void setBeckGroundObject(bool value);
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public:
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ItemWorld(double x, double y, const QString& GuiTemplate = "GraphicItem");
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void render();
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virtual bool move(const GuiObject* snakeRiger, double dx);
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bool isBeckGroundObject();
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~ItemWorld();
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};
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#endif // ITEMWORLD_H
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