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https://github.com/QuasarApp/Snake.git
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49 lines
929 B
C++
49 lines
929 B
C++
#include "itemworld.h"
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#include "snakeutils.h"
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#include <cmath>
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#include <QDebug>
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#include <QRectF>
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#define POINT 100
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ItemWorld::ItemWorld(double x, double y, const QString& guiTemplate):
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GuiObject (guiTemplate) {
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setLoc(x, y);
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}
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void ItemWorld::setBeckGroundObject(bool value) {
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beckGroundObject = value;
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}
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void ItemWorld::setSize(double h, double w) {
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setH(h);
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setW(w);
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}
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void ItemWorld::setLoc(double x, double y) {
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setX(x);
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setY(y);
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}
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void ItemWorld::render() {
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if (m_x + w() < 0) {
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m_x = (rand() % 400) + 200;
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m_y = rand() % 100;
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emit xChanged(m_x);
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emit yChanged(m_y);
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}
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}
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bool ItemWorld::move(const GuiObject *snakeRiger, double dx) {
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m_x -= dx;
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emit xChanged(m_x);
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return snakeRiger->rect().intersects(rect()) && !beckGroundObject;
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}
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bool ItemWorld::isBeckGroundObject() {
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return beckGroundObject;
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}
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ItemWorld::~ItemWorld() {}
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