#include "backgrounditem.h" #include <QColor> BackGroundItem::BackGroundItem(double x, double y): ItemWorld (x, y) { setBeckGroundObject(true); reset(); } void BackGroundItem::reset() { auto tempColor = QColor(rand() % 255, rand() % 255, rand() % 255, 10); setColor(tempColor.name(QColor::HexArgb)); auto radius = rand() % 200; setSize(radius , radius); setRadius(radius / 2); }