#ifndef HEAD_H #define HEAD_H #define TO_RADIAN 0.017453293 #include "guiobject.h" #include class Head : public GuiObject { private: qint64 time; double *speed; const int megaFastSpead = 200; const int fastSpead = 100; const int normSpead = 50; const QString generalSpeadColor = "#616a6b"; const QString normSpeadColor = "#5d6d7e"; const QString fastSpeadColor = "#eb984e"; const QString megaFastSpeadColor = "#ec7063"; public: Head(double x , double y, double h, double w, double *speed); void setAngle(double angle) override; void render() override; void reset() override; void unPause(); ~Head() override; }; #endif // HEAD_H