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ref #105 Added groupobject obstacle red.
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@ -12,6 +12,7 @@
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#include "abslvlworld.h"
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#include <abslvlsnake.h>
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#include "Crawl/iworlditem.h"
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#include "groupobstaclered.h"
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#include "Crawl/defaultlight.h"
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@ -31,23 +32,23 @@ CRAWL::WorldRule *AbsLvlWorld::initWorldRules() {
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return new CRAWL::WorldRule {
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{0,
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{
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{registerObject<Baff>(), 10}, {registerObject<CRAWL::DefaultLight>(), 1}
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}
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},
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{20,
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{200,
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{
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{registerObject<ObstacleBlue>(), 10}, {registerObject<CRAWL::DefaultLight>(), 1}
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}
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},
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{30,
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{300,
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{
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{registerObject<ObstacleRed>(), 40}, {registerObject<CRAWL::DefaultLight>(), 1}
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{registerObject<GroupObstacleRed>(), 1}, {registerObject<CRAWL::DefaultLight>(), 1}
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}
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}
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},
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// {30,
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// {
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// {registerObject<ObstacleRed>(), 40}, {registerObject<CRAWL::DefaultLight>(), 1}
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// }
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// }
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};
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}
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33
src/CrawlAbstractLvl/private/groupobstaclered.cpp
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33
src/CrawlAbstractLvl/private/groupobstaclered.cpp
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@ -0,0 +1,33 @@
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//#
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//# Copyright (C) 2021-2021 QuasarApp.
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//# Distributed under the GPLv3 software license, see the accompanying
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//# Everyone is permitted to copy and distribute verbatim copies
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//# of this license document, but changing it is not allowed.
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//#
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#include "obstaclerebitem.h"
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#include "groupobstaclered.h"
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namespace AbstractLvl {
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GroupObstacleRed::GroupObstacleRed(): CRAWL::IWorldItem(AUTO_CLASS_NAME) {
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setDistance(20);
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changeLayout(CRAWL::LayoutType::LINE);
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for(int i(0); i < 4; i++) {
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add(new ObstacleRebItem);
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}
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}
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void GroupObstacleRed::render(unsigned int tbfMsec) {
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Layout::render(tbfMsec);
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IWorldItem::render(tbfMsec);
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}
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void GroupObstacleRed::init() {
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}
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}
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27
src/CrawlAbstractLvl/private/groupobstaclered.h
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27
src/CrawlAbstractLvl/private/groupobstaclered.h
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@ -0,0 +1,27 @@
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//#
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//# Copyright (C) 2021-2021 QuasarApp.
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//# Distributed under the GPLv3 software license, see the accompanying
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//# Everyone is permitted to copy and distribute verbatim copies
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//# of this license document, but changing it is not allowed.
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//#
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#ifndef GROUPOBSTACLERED_H
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#define GROUPOBSTACLERED_H
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#include "Crawl/layout.h"
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#include "Crawl/clasteritem.h"
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namespace AbstractLvl {
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class GroupObstacleRed: public CRAWL::Layout, public CRAWL::IWorldItem {
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public:
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GroupObstacleRed();
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// IRender interface
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public:
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void render(unsigned int tbfMsec);
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void init();
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};
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}
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#endif // GROUPOBSTACLERED_H
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20
src/CrawlAbstractLvl/private/obstaclerebitem.cpp
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20
src/CrawlAbstractLvl/private/obstaclerebitem.cpp
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@ -0,0 +1,20 @@
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//#
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//# Copyright (C) 2021-2021 QuasarApp.
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//# Distributed under the GPLv3 software license, see the accompanying
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//# Everyone is permitted to copy and distribute verbatim copies
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//# of this license document, but changing it is not allowed.
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//#
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#include "obstaclerebitem.h"
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namespace AbstractLvl {
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ObstacleRebItem::ObstacleRebItem() {
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}
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void ObstacleRebItem::render(unsigned int tbfMsec) {
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}
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}
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26
src/CrawlAbstractLvl/private/obstaclerebitem.h
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26
src/CrawlAbstractLvl/private/obstaclerebitem.h
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@ -0,0 +1,26 @@
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//#
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//# Copyright (C) 2021-2021 QuasarApp.
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//# Distributed under the GPLv3 software license, see the accompanying
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//# Everyone is permitted to copy and distribute verbatim copies
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//# of this license document, but changing it is not allowed.
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//#
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#ifndef OBSTACLEREBITEM_H
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#define OBSTACLEREBITEM_H
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#include "obstaclered.h"
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namespace AbstractLvl {
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class ObstacleRebItem: public ObstacleRed {
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public:
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ObstacleRebItem();
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// IRender interface
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public:
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void render(unsigned int tbfMsec);
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};
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}
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#endif // OBSTACLEREBITEM_H
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@ -9,7 +9,7 @@
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namespace AbstractLvl {
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ObstacleRed::ObstacleRed() : IWorldItem(AUTO_CLASS_NAME) {
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ObstacleRed::ObstacleRed() : CRAWL::ClasterItem(AUTO_CLASS_NAME) {
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setMash("qrc:/mesh/meshes/ObstacleRed.mesh");
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setSize({1,1,1});
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setColor("#ff1927");
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@ -7,11 +7,11 @@
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#ifndef OBJOBSTACLERED_H
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#define OBJOBSTACLERED_H
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#include "Crawl/iworlditem.h"
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#include "Crawl/clasteritem.h"
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namespace AbstractLvl {
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class ObstacleRed: public CRAWL::IWorldItem {
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class ObstacleRed: public CRAWL::ClasterItem {
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public:
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ObstacleRed();
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