added more descriptions

This commit is contained in:
Andrei Yankovich 2021-07-29 22:03:23 +03:00
parent 8710590318
commit 0d614cf7cd

View File

@ -55,6 +55,8 @@ struct LocalPropertyes {
* All done. Now the weapon will be static on forward of the Player object.
*
* You can change the position and rotation of the weapon object using updatePosition and updateRotation methods.
*
* @note This class requried the GuiObject functions as a parent class.
*/
class GroupObject: public IRender, public Claster
{