From 0d614cf7cd6ce2ab56a3afb6c249753cef95e543 Mon Sep 17 00:00:00 2001
From: EndrII <EndrIIMail@gmail.com>
Date: Thu, 29 Jul 2021 22:03:23 +0300
Subject: [PATCH] added more descriptions

---
 src/Core/Crawl/groupobject.h | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/Core/Crawl/groupobject.h b/src/Core/Crawl/groupobject.h
index 14b29eb..55212a8 100644
--- a/src/Core/Crawl/groupobject.h
+++ b/src/Core/Crawl/groupobject.h
@@ -55,6 +55,8 @@ struct LocalPropertyes {
  * All done. Now the weapon will be static on forward of the Player object.
  *
  * You can change the position and rotation of the weapon object using updatePosition and updateRotation methods.
+ *
+ * @note This class requried the GuiObject functions as a parent class.
  */
 class GroupObject: public IRender, public Claster
 {