From 0d614cf7cd6ce2ab56a3afb6c249753cef95e543 Mon Sep 17 00:00:00 2001 From: EndrII <EndrIIMail@gmail.com> Date: Thu, 29 Jul 2021 22:03:23 +0300 Subject: [PATCH] added more descriptions --- src/Core/Crawl/groupobject.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/Core/Crawl/groupobject.h b/src/Core/Crawl/groupobject.h index 14b29eb..55212a8 100644 --- a/src/Core/Crawl/groupobject.h +++ b/src/Core/Crawl/groupobject.h @@ -55,6 +55,8 @@ struct LocalPropertyes { * All done. Now the weapon will be static on forward of the Player object. * * You can change the position and rotation of the weapon object using updatePosition and updateRotation methods. + * + * @note This class requried the GuiObject functions as a parent class. */ class GroupObject: public IRender, public Claster {