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877 B
QML
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import QtQuick 2.9
Rectangle {
id: graphicItem
property var model: null
property real angle: (model) ? model.angle : 0;
property string texture: (model) ? model.texture : "";
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property int guiId: (model) ? model.guiId : -1;
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z:-1
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property double devX: width / 2
property double devY: height / 2
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Image {
id: name
visible: texture.length
source: texture
anchors.fill: parent;
}
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color: (model) ? model.color : "#11ff32";
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width: (model) ? model.w * metrix.gamePt: 0;
height: (model) ? model.h * metrix.gamePt: 0;
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x: (model) ? model.x * metrix.gamePt - devX: 0;
y: (model) ? model.y * metrix.gamePt - devY: 0;
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radius: (model) ? model.radius * metrix.gamePt : 0;
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transform: Rotation {
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origin.x: devX;
origin.y: devY;
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angle: graphicItem.angle;
}
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}