mirror of
https://github.com/QuasarApp/Hanoi-Towers.git
synced 2025-04-28 18:54:32 +00:00
236 lines
5.4 KiB
C++
236 lines
5.4 KiB
C++
#include "backEnd.h"
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#include <cmath>
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#include <QDataStream>
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#include <QDir>
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#include "gamestate.h"
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constexpr unsigned char currentVersion = 6;
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#define DEFAULT_USER "User"
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#define CURRENT_PROFILE_KEY "currentProfile"
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#define FIRST_RUN_KEY "isFirstStart"
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#define LVL_KEY "lvl"
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#define ANIMATION_KEY "animation"
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#define RANDOM_COLOR_KEY "randomColor"
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#define CURRENT_PROFILE_KEY "currentProfile"
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BackEnd::BackEnd():
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QObject()
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{
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_settings = QuasarAppUtils::Settings::get();
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_profile = _settings->getStrValue(CURRENT_PROFILE_KEY, DEFAULT_USER);
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init();
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}
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void BackEnd::reset(){
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_settings->setValue(FIRST_RUN_KEY, true);
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_settings->setValue(LVL_KEY, 1);
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_settings->setValue(ANIMATION_KEY, true);
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_settings->setValue(RANDOM_COLOR_KEY, false);
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for (auto& item : _profileList) {
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item->deleteLater();
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}
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_profileList.clear();
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_profile = addProfile(DEFAULT_USER, false)->name();
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emit profileListChanged();
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}
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void BackEnd::init() {
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QFile f(MAIN_SETINGS_FILE);
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if(f.open(QIODevice::ReadOnly)){
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QDataStream stream(&f);
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unsigned char dataVersion;
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stream >> dataVersion;
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if (dataVersion == currentVersion) {
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// TO-DO - find solution of input data from pointers list
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int size;
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stream >> size;
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if (size * 10 > f.size()) {
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reset();
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return;
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}
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for (int i = 0; i < size; ++i ) {
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QString key;
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stream >> key;
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auto obj = new ProfileData(key);
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stream >> *obj;
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_profileList[key] = obj;
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}
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stream >> _profile;
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if (_profileList.isEmpty()) {
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_profile = addProfile(DEFAULT_USER, false)->name();
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} else if (_profile.isEmpty()) {
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_profile = _profileList.begin().key();
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}
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} else {
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unsigned short lvl;
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bool isFirstStart, _animation, _randomColor;
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stream >> lvl;
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stream >> isFirstStart;
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stream >> _animation;
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stream >> _randomColor;
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if(lvl < 1 || lvl > 99) {
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lvl = 1;
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}
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setAnimation(_animation);
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setRandomColor(_randomColor);
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setShowHelp(isFirstStart);
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auto profile = addProfile(DEFAULT_USER, false);
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static_cast<GameState*>((profile->
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gameState()))->saveLvl(
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static_cast<short>(lvl));
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}
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f.close();
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} else {
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reset();
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}
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}
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ProfileData* BackEnd::addProfile(const QString &userName, bool isOnlineuser) {
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auto profile = _profileList.value(userName, nullptr);
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if (profile) {
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return profile;
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}
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profile = new ProfileData(userName);
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connect(profile, &ProfileData::onlineRequest,
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this, &BackEnd::handleOnlineRequest);
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profile->setOnline(isOnlineuser);
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_profileList[userName] = profile;
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emit profileListChanged();
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return profile;
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}
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void BackEnd::saveLocalData() const {
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QFile f(MAIN_SETINGS_FILE);
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if(f.open(QIODevice::ReadWrite | QIODevice::Truncate)) {
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QDataStream stream(&f);
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stream << currentVersion;
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stream << static_cast<int>(_profileList.size());
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for (auto it = _profileList.begin(); it != _profileList.end(); ++it ) {
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stream << it.key();
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stream << *it.value();
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}
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stream << _profile;
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f.close();
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return;
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}
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QuasarAppUtils::Params::verboseLog("local file data not opened on not created1 " + f.fileName(),
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QuasarAppUtils::Error);
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}
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void BackEnd::handleOnlineRequest() {
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// not supported
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assert(false);
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}
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bool BackEnd::randomColor() const {
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return _settings->getValue(RANDOM_COLOR_KEY, false).toBool();
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}
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void BackEnd::setRandomColor(bool random) {
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_settings->setValue(RANDOM_COLOR_KEY, random);
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emit randomColorChanged();
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}
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bool BackEnd::animation() const{
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return _settings->getValue(ANIMATION_KEY, true).toBool();
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}
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void BackEnd::setAnimation(bool name) {
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_settings->setValue(ANIMATION_KEY, name);
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emit animationChanged();
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}
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unsigned short BackEnd::getMinSteps(const unsigned short lvl) const{
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return static_cast<unsigned short>(pow(2, lvl)) - 1;
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}
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bool BackEnd::isFirst()const{
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return _settings->getValue(FIRST_RUN_KEY, true).toBool();
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}
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void BackEnd::setShowHelp(bool state) {
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_settings->setValue(FIRST_RUN_KEY, state);
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emit firstChanged();
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}
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BackEnd::~BackEnd(){
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saveLocalData();
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}
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QString BackEnd::profile() const {
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return _profile;
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}
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QStringList BackEnd::profileList() {
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return _profileList.keys();
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}
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void BackEnd::createProfile(const QString &userName, bool isOnlineuser) {
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addProfile(userName, isOnlineuser);
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}
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QObject* BackEnd::gameState() {
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if (!_profileList.contains(_profile)) {
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return nullptr;
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}
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return _profileList[_profile]->gameState();
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}
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bool BackEnd::isOnline(const QString &name) {
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auto profile = _profileList.value(name, nullptr);
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if (!profile) {
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return false;
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}
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return profile->isOnline();
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}
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int BackEnd::record(const QString &name) {
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auto profile = _profileList.value(name, nullptr);
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if (!profile) {
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return 0;
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}
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return profile->record();
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}
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void BackEnd::removeUser(const QString &name) {
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}
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void BackEnd::setOnline(const QString &name, bool online) {
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}
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