/*
 * Copyright (C) 2018-2021 QuasarApp.
 * Distributed under the lgplv3 software license, see the accompanying
 * Everyone is permitted to copy and distribute verbatim copies
 * of this license document, but changing it is not allowed.
*/

#ifndef SETTINGSDATA_H
#define SETTINGSDATA_H


struct SettingsData
{
    bool animation = false;
    bool randomColor = false;

    bool fog = true;
    bool fogAnimation = true;
    bool showCredits = true;
    unsigned int _launchCount = 0;
};

#endif // SETTINGSDATA_H
