//# //# Copyright (C) 2018-2021 QuasarApp. //# Distributed under the lgplv3 software license, see the accompanying //# Everyone is permitted to copy and distribute verbatim copies //# of this license document, but changing it is not allowed. //# #include "targetinfo.h" #include "deploycore.h" #include "deployconfig.h" TargetInfo::TargetInfo() { } const QString & TargetInfo::getPackage() const { return _package; } void TargetInfo::setPackage(const QString &value) { _package = value; } QString TargetInfo::getIcon() const { if (_icon.isEmpty()) { QFileInfo info(getName()); if (info.suffix() == "exe") { return ":/shared/Distributions/Templates/Icon.ico"; } return ":/shared/Distributions/Templates/Icon.png"; } return _icon; } void TargetInfo::setIcon(const QString &value) { _icon = value; } bool TargetInfo::getShortCut() const { QFileInfo info(fullPath()); QString compleSufix = info.completeSuffix(); bool defaultRule = compleSufix.compare("exe", Qt::CaseInsensitive) == 0 || compleSufix.isEmpty(); return _fEnableShortCut && defaultRule; } void TargetInfo::setShortCut(bool shortcut) { _fEnableShortCut = shortcut; } void TargetInfo::disableShortCut() { setShortCut(false); } QString TargetInfo::getRunScript() const { if (_runScript.isEmpty()) { QFileInfo info(getName()); if (info.suffix() == "exe") { return ":/Scripts/ScriptsTemplates/windows.bat"; } return ":/Scripts/ScriptsTemplates/linux.sh"; } return _runScript; } void TargetInfo::setRunScript(const QString &newRunScript) { _runScript = newRunScript; } QString TargetInfo::getRunScriptFile() const { if (fEnableRunScript()) { QFileInfo runscriptInfo(getRunScript()); QFileInfo info(getName()); return info.baseName() + "." + runscriptInfo.completeSuffix(); } return getName(); } bool TargetInfo::fEnableRunScript() const { QFileInfo info(fullPath()); QString compleSufix = info.completeSuffix(); bool defaultRule = compleSufix.compare("exe", Qt::CaseInsensitive) == 0 || compleSufix.isEmpty(); return _fEnableRunScript && defaultRule; } void TargetInfo::setFEnableRunScript(bool newFEnableRunScript) { _fEnableRunScript = newFEnableRunScript; } void TargetInfo::disableRunScript() { setFEnableRunScript(false); }